ABOUTI am a VFX/technical artist and 3D generalist. I currently study at Carnegie Mellon University's Entertainment Technology Center. I also have experiences in Computer Graphics.
I am self-driven to build unique experiences in animations, live-actions, and games and tell stories through VFX. My goal is to become an innovator in both artistic and technical worlds of 3D animation, VFX, and games. Some of the tools I use |
EXPERIENCE
EDUCATIONMET in Entertainment Technology, Carnegie Mellon University, 2025-present
Exhibitions, Presentations, AwardsPurdue University, Spring Undergraduate Research Conference
04/2022 “Analyzing Global Deforestation Through Visualizations of Regional Datasets” Purdue University, Dean's List in recognition of outstanding academic achievement Spring/Fall 2022, Fall 2023, Spring/Fall 2024 |
WORKReal-time VFX Asset Artist - Black Swan Studios
09/2024 - Current
05/2024 - 01/2025
10/2023 - 10/2024
10/2022 - 04/2023
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