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WHO AM IAlvin (Jiaxiang) LiI am a 3D artist focusing on VFX, technical art, and all parts of 3D pipeline.
My skills include Maya, Houdini, Substance, Unreal Engine, Unity, etc., I also have experiences in Computer Graphics. I am self-driven to build unique experiences in animations, live-actions, and games and tell stories through VFX. My goal is to become an innovator in both artistic and technical worlds of 3D animation, VFX, and games. |


