ALVIN LI - VFX ARTIST / 3D GENERALIST
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OTHER REELS
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SELECTED WORKS

[Unreal Engine] Surface-to-Air Missile Strike
[VFX] Sci-fi City Blast
[VFX] Ground Explosion

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VISUAL EFFECTS
MODELING
RENDERING
WIP projects
See projects I'm currently working on here

WHO AM I

Alvin (Jiaxiang) Li

I am a 3D artist focusing on VFX, technical art, and all parts of 3D pipeline.

My skills include Maya, Houdini, Substance, Unreal Engine, Unity, etc., I also have experiences in Computer Graphics.

I am self-driven to build unique experiences in animations, live-actions, and games and tell stories through VFX.

My goal is to become an innovator in both artistic and technical worlds of 3D animation, VFX, and games.
ABOUT
Picture
Mold Covered Portrait - An Algorithm-based Model Created using Houdini, Rendered using Redshift
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