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WHO AM IJiaxiang LiI am a 3D artist focusing on VFX, technical art, and all sides of 3D pipeline.
Concentrating on a variety of skills, including Maya, Houdini, Substance, Unreal Engine, etc., I am also minoring Computer Science with a concentration of Computer Graphics. I am self-driven to build a solid theoretical and practical foundation in the field of Visual Effects. Currently, my goal is to further hone my skills in academics and seek professional opportunities to realize my view through stories and create fascinating experiences. My dream is to become an innovator in both artistic and technical worlds of 3D animation, VFX, or games. |





